Following up from my post yesterday :: http://www.nokpis.com/2015/01/06/thanks-marco/
Some people are acting like none of us can complain about Apple or that there is nothing wrong. So rather than harp on the sensationalist side of things I thought I would highlight where there is real commentary about the state of Apple from a real developer.
Gruber’s take on the Panic post :: http://daringfireball.net/linked/2015/01/07/panic-report
Look no further than Panic. I have been using their software for years and they are very open about the state of things.
Read their latest blog post first :: http://www.panic.com/blog/the-2014-panic-report/
If we could offer traditional discounted upgrades via the App Store, this paragraph wouldn’t exist. This is one area where the App Store feels like one of those novelty peanut cans with the snake inside.
This is so spot on. Hard to have the marketing and sales flexibility one desires when things like upgrades are not easily doable.
Coda was removed from the Mac App Store in mid-October, at the same time version 2.5 was released. Since new releases always generate a short-term sales spike and we wanted the numbers to be fairly representative of “typical sales”, we looked at one month on either side — September and November.
The results were interesting. We sold a couple hundred fewer units of Coda post-App Store removal, but revenue from it went up by about 44%.
I am guessing they are only leaving the Mac App Store due to technical and pricing flexibility but of course not having to share 30% must be nice. All in all there are still too many issues with the Mac App Store – it is definitely not working out the way Apple intended.
The last couple of months of 2014 got classically “exciting” as Transmit iOS was suddenly flagged by the App Review team for a violation — a well-documented situation, both on our blog, and sites like Daring Fireball and MacStories. Thanks almost exclusively to these articles, we very quickly got a very nice call from a contact at Apple, and the situation reversed almost immediately. Everything ended up just fine.
But I can’t comfortably say “the system worked”. It’s still an awful and nerve-wracking feeling to know that, at any minute, we could get thrown into a quagmire of e-mails, phone calls, code removal, and sadness, just by trying to ship something cool.
I have written about the issue with the review process more than a few times. It really is horribly broken. Reviewers don’t read review notes, they make a lot of mistakes and there is too much time in getting through the issue for each cycle. I really don’t understand why Apple can’t apply some code and thinking to the way the process works. Panic is huge and well known so they have it easy. Folks like us, the mere mortals, have to sit and endure shitty reviewing for each appeal and subsequent follow up reviews. This is why I actually like the Play Store better.
Low iOS Revenue
This is the biggest problem we’ve been grappling with all year: we simply don’t make enough money from our iOS apps. We’re building apps that are, if I may say so, world-class and desktop-quality. They are packed with features, they look stunning, we offer excellent support for them, and development is constant. I’m deeply proud of our iOS apps. But… they’re hard to justify working on.
This one is tough, I don’t blame Apple but it is sad that apps can’t make enough money. People just don’t want to pay. What Panic doesn’t talk about is that the situation on Android is far, far worse. Unfortunately it means one has to come up with other models to make money. I am always stunned when I get customer emails from people who use Spuul complaining about using our free product and having to endure ads. They think there should be no ads but they don’t make any connection to the fact that the ads are how we support a free service. Then you tell them they can upgrade to remove all the ads and they reply that they simply don’t want to pay anything. Okay. Not much I can even say to that. This mentality is all over the app ecosystem.
Panic is just a reminder though that Apple cannot succeed with out developers and their fans but increasingly with the draconian and outdated App Store and the slippage in software quality – Apple risks losing some momentum. It won’t be instant or even easily spotted but these are the canaries – like it or not.